Three laps on a winding sand circuit.
Eight kilometres of beach down to the sea, five checkpoints and six opponents who do not race clean. The Jacaré accelerates on its own: you dodge, hit the ramps, grab coins and work the power-ups. Bank yours and pick your moment — the enemies fire theirs the instant they touch one. Hit a rock and you go back to the last checkpoint with the clock still running.
Score 0
×1
Beach 0 m
Time 0.0
↑ TURBO ×1
␣ EMPTY
← left · → right · ↑ turbo · space fires the power-up · the throttle looks after itself